Extra reading
If you have enjoyed this small introduction to taxicab geometry, and would
like to know more about this subject and/or about computational geometry
and pattern recognition in general, this is a short list of references.
I highly recommend the taxicab geometry page from GVSU and the book by
Krause. (And of course the projects of my fellow students!)
Computational geometry and pattern recognition are widely documented on
the web, but I think these are a good place to start.
student projects in both courses
Taxicab Geometry (Astudent project from GVSU)
Voronoi diagrams and friends (Another student project, from Carleton College)
Voroglide (featuring a very good applet)
Practice your french with the french version of this page.
[1] Eugene F. Krause, Taxicab Geometry, Addison-Wesley, Menlo Park, 1975.
[2] Martin Gardner, "Mathematical Games", Scientific American, 243 (Nov. 1980), pp. 18-30.